What inspired Chest In The Attic?
Chest in the Attic was inspired by a sort of imagined way to discover D&D or other such old RPGs in a parent or grandparent's attic. They discover the books and such and ask their parent or grandparent about it, and get told old stories and adventures. I feel like this would have made a great origin story for Chest In The Attic. At least its better than me reading through blog after blog. Well, I did not create a persona, and the title kind of stuck. Chest in the Attic was also going to be a part of my old blog, Musings of a Lehigh Valley Guy, before I decided to just let that blog die off.
Will you be writing your own OSR materials?
I eventually plan on it. My current projects are a handful of gazetteers based on my homebrewed setting as well as a few races. I also have a few d20 offerings in the works, most of which are adaptations of my OSR works.
Do you have a favorite fantasy genre?
My favorite settings have a sort of combo of sci-fi and fantasy. Eberron is my go-to D&D setting alongside Mystara, both have sci-fi elements. Outside of D&D and its descendants, my favorite game is Numenera. I also have an interest in Shadowrun and the Star Wars RPG.
Have you ever played the old D&D editions? Other old table-top games?
No, thus part of the theme of this blog. My start was with 3/3.5/PF and related d20 back in 2004/2005. I have played Warriors of the Eternal Sun which is based on B/X rules and Baldur's Gate which is AD&D, which are basically my only forays into the older rules. I am a sort of novice lurking into the dungeons my first time, and this blog is chronicling my adventure. I do have an invitation to play the old Palladium rules, however.
Back to the second question. Would you be open to working with others on projects?
Most certainly! I am no artist, and co-writers would also be nice. It might be hard to get them for the OSR stuff, but the d20 stuff I know a few people who would love to help out.
Since you are an OSR blog, do you like newer games?
I am a big fan of the newest edition of D&D. I also like the Cypher System by Monte Cook Games. I also didn't think 4e was THAT bad. It definitely didn't feel like D&D and more like an MMO on paper (a common statement), but it was still fun. I feel like a lot of modern games are too focused on stories and themes and have lost site of "fun." Some of the best times I have had playing these are when the plots were loose and we forged our own ways. This doesn't mean that plot doesn't have its place, but a solid gaming experience should be the forefront before one focuses on plot.
I am also not the biggest fan of too much "crunch," which was a popular thing in the early 2000's thanks to 3/3.5 Edition of D&D.
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